Seraph Crystals
Well, first off we should touch down on Seraph Crystals. This is some kind of new currency Gearbox wants to have players rely on for powerful Seraph weapons, and trades. The crystals only drop from bosses, and they drop a random amount each time. You then take the crystals to the town of Oasis and trade them into some sketchy looking, non-animated, retextured version of Crazy Earl for weapons that aren't Blue, or Green... Or Purple OR ORANGE. But Pink. Yeah, you can tell a Seraph weapon apart from others because it's nametext is Pink. I thought it was some kind of health gun.. or something at first because the colours of the gun and health tubes are almost the same. Now since you can only get crystals from bosses, let's talk about them. SHALL WE!?
Raid Bosses
Awesomely, the DLC features TWO Raid Bosses, which are boss characters that, like Terramorphous, are apparently very hard to kill. Well, I haven't killed either one yet, but I've been in the fight with Master Gee and it's actually pretty tough from what I've seen. And this is coming from someone who farms Terramorphous like it's playthrough 1.
Master Gee the Invincible- This is the fight that I was in. Essentially, you've got this mummy, ninja thing who sits in the middle of this big arena. You enter the arena with your buddies, organize, plan etc etc. Then someone goes up and melees him. After that, worms start POPPIN' OUTTA THE GROUND, MAN. And you have to shoot them, creating a puddle of acid. Lure Gee into the acid, he loses health/shield. Repeat. Oh yeah and you're steadily losing health and shield while this is going on too.
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